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Sinking simulator 2 legacy free#
Small docking ports and some big fuel tanks are now free.Jupiter and its 4 Galilean moons: Callisto, Ganymede, Europa and Io.TWR and mass indicator on the bottom of the build space.Thick line in the middle of the Build Editor to indicate the middle.Engines now do not have engine covers unless you put them on the appropriate fuel tank.Big falcon engine renamed to titan engine.Titan Engine (previously known as Big Falcon Engine) thrust buffed.New parts, batteries in 3 sizes, 2 more electric generating devices, and a new engine. No gravity and Unbreakable parts settings. Ion engine, Big panels, 3 Batteries, RTG, 8x1 structural part, and 6x2 tank.
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Rocket sharing (It might be buggy for the first few days, will get stable with time). Fixed: ground teleport bug, extra velocity bug, undock bug etc.Fairings now detach from any non fairing part when deployed.Adjusted prices for other countries (Russia: 270 Russian Ruble -> 200 Russian Ruble, Brazil: 14 Brazilian Real -> 8 Brazilian Real, Poland: 16 Poland złoty -> 12 Poland złoty, India 260 Indian Rupee -> 200 Indian Rupee, etc.Added sandbox mode options ( Parts Expansion).Sorry for so many updates, but this are things that I need to fix. Fixed bug that caused some parts to load incorrectly.Added side facing nose cones (under utility).Please keep giving me feedback about the build system, I still read all the reviews.This and many other small changes I made should make building a LOT easier.Parts now try to not be placed one on another.
Sinking simulator 2 legacy update#
This update brings improvements to the build system. Landing Leg and Parachute now turn automatically to stick to surfaces.Added an auto correct system that helps with parts snapping.Parts now appear above your finger, this should help you see where you are placing your part.Fixed rocket not launching (sorry about that).I have read all of your reviews, yes all of them! (I can't reply to all of them, sorry), I'm aware of the issues with the new build system, and working like crazy on fixing them. A bug where rockets disappeared when changing Sphere of Influence in real time.Bug that caused parts to fly off at high velocity.3 new structural parts and 2 new fuel tank shapes.Complete rework of the build system, parts can now also be rotated and flipped (Unfortunately, old saves are not compatible with the new system).Fixed prograde marker pointing the wrong way.Fixed bug that caused rockets to sink into the ground on loading.Little late posting this, but change log for last update: This version history spans from the initial release (1.0) to the 1.5.6 update.